Parks design guidelines
Parkour Visions has been involved in a number of parks projects. We've consulted with landscape architecture firms interested in building interesting public space (not purpose-built parkour parks, but multi-use space that would be interesting to parkour practitioners), we've helped design and build a permanent parkour park (details forthcoming), and we've built temporary parkour installations for local events.
In our time working with landscape architects, designers, and builders, we've learned lots of stuff, especially about explaining parkour space design to people unfamiliar with parkour (or who think it's just jumping off of buildings).
We've created a Parks Design Guidelines resource aimed at builders, designers, and landscape architects. It covers design methodology and building standards for permanent, outdoor parkour areas and equipment, and includes both high-level design considerations for maximizing user base engagement as well as practical considerations of materials, location, and safety.
Here's a list of topics covered:
- Parkour definitions, history, and benefits
- Scope: outdoor, permanent installations with no moving parts. Guidelines are especially helpful for integrated park designs
- Movement categories and how to design for them: Jumping, Vaulting, Climbing. Includes lots of examples from existing parks, as well as design concepts
- Design philosophy: allow park users to create challenges that integrate multiple categories of movement
- Connection between elements
- Designing layered environments
- Including enough variety
- Choosing the right density
- Site selection
- Synergy and conflicting space use
- Resources and more information
Questions? Contact firstname.lastname@example.org.