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teach:class-tracks-and-levels [2017/09/29 01:34]
Tyson Cecka Removed old explanatory text for level system change
teach:class-tracks-and-levels [2017/09/29 01:45] (current)
Tyson Cecka [Class tracks/levels outline and details]
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-===== Program overview ​=====+===== Class Tracks and Levels ​=====
 Parkour Visions'​ academy programs are built on a cycle of progression and mastery that we believe is at the heart of parkour training. Progression is the intelligent ordering of challenge. It can mean scaling a challenge'​s difficulty or learning building-block skills in a particular order. Mastery is the ability to approach a particular challenge with confidence and perform it flawlessly. Parkour Visions'​ academy programs are built on a cycle of progression and mastery that we believe is at the heart of parkour training. Progression is the intelligent ordering of challenge. It can mean scaling a challenge'​s difficulty or learning building-block skills in a particular order. Mastery is the ability to approach a particular challenge with confidence and perform it flawlessly.
  
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   * [[Level 1 - Parkour & Freerunning Fundamentals]]   * [[Level 1 - Parkour & Freerunning Fundamentals]]
 +    * [[level-1-test|Leveling up: Level 1 Test]]
   * Parkour track   * Parkour track
     * [[Level 2 parkour]]     * [[Level 2 parkour]]